Build tools for visual studio

Author: k | 2025-04-25

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Build tools: Visual Studio Build Tools 2025; Visual Studio Build Tools 2025; Visual Studio Build Tools 2025; Visual Studio Build Tools 2025; Visual Studio Online Installers: Visual Studio 2025: Community; Professional; Enterprise; Visual Studio 2025: Community; Professional; Enterprise; Visual Studio 2025:

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The Visual Studio Build Tools

As I explained in the post Migrating the build of a VSIX project to a build server if you are a solo developer, I am taking the steps to build my MZ-Tools extension on a build/release server. As part of that process, I realized than rather than installing Visual Studio 2017 Community edition on the server, I could use the Visual Studio 2017 Build Tools that were thought, well, for build servers that don’t need the overhead of a Visual Studio 2017 installation. They are a lightweight version of Visual Studio 2017 without the IDE (devenv.exe executable). They can be used to build either managed (C#, VB.NET, etc.) projects or native (C++) projects. Incidentally my MZ-Tools solution has both type of projects.The Visual 2017 Build Tools can be downloaded from here. Once you install them on a clean machine, you will notice that they provide only the following:A built-in (non-optional) set of components to build MSBuild-based projects (for example managed projects).An optional workload “Visual C++ build tools”.An optional workload “Web development build tools”.There are also optional individual components to install .NET Framework 4.6.1 support Windows SDKs, ATL support, etc.:In my case my extension needs to use .NET Framework 2.0 for some projects (I still support Visual Studio 2005). Since that version is not installed by default on modern versions of the Windows OS, I need to install it going to “Control Panel”, “Programs and Features” item, “Turn Windows Features on or off” link:My obfuscator tool needs the .NET Framework 3.5 SDK (or the .NET Framework 2.0 SDK). While the Visual Studio 2017 Community installer provides the optional individual component “.NET Framework 3.5 developments tools”, the installer of Build Tools 2017 doesn’t. That is not only a pity but also causes a bug if you install yourself the Windows 7.0 SDK that contains the .NET Framework 3.5 SDK that I reported here: the resource .resx files of a .NET project targeting .NET Framework 2.0 are compiled using the Assembly Linker (al.exe tool) of the .NET Framework 4.0, which will cause them to fail silently at run-time. Microsoft fixed the bug just in time for RTM in Visual Studio 2017, but the Build Tools 2017 still has the bug due to the lack of the “.NET Framework 3.5 developments tools”. There is a fix that I explained in the bug report if you find this problem. I have also requested to Microsoft to include the “.NET Framework 3.5 developments tools” in the installer of Build Tools 2017.My extension for Visual Studio targets version 2012, so I need to stick to .NET Framework 4.5, not some higher version. Since that version is not provided by the Build Tools 2017, I need to install the Windows 8.0 SDK, that contains the .NET Framework 4.5 assemblies and SDK.For the C++ projects, I needed to install:“Visual C++ ATL Support”: required to get files such as atlbase.h, etc.“Windows 8.1 SDK”: I could upgrade to some Windows 10 SDK version but they occupy much more space on disk.“UCRT RpcView is an open-source tool to explore and decompile all RPC functionalities present on a Microsoft system.You can download the last automatically built releaseWarning: you have to install "Microsoft Visual C++ 2019 Redistributable" to use RpcView.How to add a new RPC runtimeBasically you have two possibilities to support a new RPC runtime (rpcrt4.dll) version:The easy way: just edit the RpcInternals.h file in the corresponding RpcCore directories (32 and 64-bit versions) to add your runtime version in the RPC_CORE_RUNTIME_VERSION table.The best way: reverse the rpcrt4.dll to define the required structures used by RpcView, e.g. RPC_SERVER, RPC_INTERFACE and RPC_ADDRESS.Currently, the supported versions are organized as follows:RpcCore1 for Windows XPRpcCore2 for Windows 7RpcCore3 for Windows 8RpcCore4 for Windows 8.1 and 10CompilationRequired elements to compiled the project:Visual Studio (currently Visual Studio 2019 Community)CMake (currently 3.13.2)Qt5 (currently 5.15.2)Before running CMake you have to set the CMAKE_PREFIX_PATH environment variable with the Qt full path, for instance (x64):set CMAKE_PREFIX_PATH=C:\Qt\5.15.2\msvc2019_64\Before running CMake to produce the project solution you have to create the build directories:RpcView/Build/x64 for 64-bit targetsRpcView/Build/x86 for 32-bit targets.Here is an example to generate the x64 solution with Visual Studio 2019 from the RpcView/Build/x64 directory:cmake ../../ -A x64-- Building for: Visual Studio 16 2019-- Selecting Windows SDK version 10.0.17763.0 to target Windows 10.0.19041.-- The C compiler identification is MSVC 19.28.29334.0-- The CXX compiler identification is MSVC 19.28.29334.0-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe -- works-- Detecting C compiler ABI info-- Detecting C compiler ABI info - done-- Detecting C compile features-- Detecting C compile features - done-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe -- works-- Detecting CXX compiler ABI info-- Detecting CXX compiler ABI info - done-- Detecting CXX compile features-- Detecting CXX compile features - done[RpcView][RpcDecompiler][RpcCore1_32bits][RpcCore2_32bits][RpcCore2_64bits][RpcCore3_32bits][RpcCore3_64bits][RpcCore4_32bits][RpcCore4_64bits]-- Configuring done-- Generating done-- Build files have been written to: C:/Dev/RpcView/Build/x64To produce the Win32 solution:set CMAKE_PREFIX_PATH=C:\Qt\5.15.2\msvc2019Then from the RpcView/Build/x86 directory:cmake ../../ -A win32-- Building for: Visual Studio 16 2019-- Selecting Windows SDK version 10.0.17763.0 to target Windows 10.0.19041.-- The C compiler identification is MSVC 19.28.29334.0-- The CXX compiler identification is MSVC 19.28.29334.0-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x86/cl.exe-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x86/cl.exe -- works-- Detecting C compiler ABI info-- Detecting C compiler ABI info - done-- Detecting C compile features-- Detecting C compile features - done-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x86/cl.exe-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x86/cl.exe -- works-- Detecting CXX compiler ABI info-- Detecting CXX compiler ABI info - done-- Detecting CXX compile features-- Detecting CXX compile features - done[RpcView][RpcDecompiler][RpcCore1_32bits][RpcCore2_32bits][RpcCore3_32bits][RpcCore4_32bits]-- Configuring done-- Generating done-- Build files have been written to: C:/Dev/RpcView/Build/x86Now you can compile the solution with Visual Studio or CMAKE:cmake --build . --config ReleaseRpcView32 binaries are produced in the RpcView/Build/bin/x86 directory and RpcView64 ones in the RpcView/Build/bin/x64AcknowledgementsJeremyJulienYoanneBruno

Visual Studio 2025 Launch The Visual Studio Build Tools

28 August 2024 cross-platform, development, visual-studioConfiguring Visual Studio for cross-platform development #Visual Studio has become a popular choice for cross-platform development, thanks to its robust support for C++, C#, and other languages. To get started with cross-platform development in Visual Studio, follow these steps:Step 1: Install the Cross-Platform Development Tools #Open Visual Studio and navigate to the Extensions and Updates dialog (Tools > Extensions and Updates). Search for "cross-platform development" and install the following tools:Microsoft Visual Studio Cross Platform Development ToolsCMake Tools for Visual StudioInstall-Package Microsoft.VisualStudio.CrossPlatformDevelopmentToolsInstall-Package CMakeToolsForVisualStudioStep 2: Create a New Project #Create a new C++ project in Visual Studio and select the "Empty Project" template:dotnet new console -lang C++ -o MyProjectStep 3: Configure the Build System #The build system is responsible for compiling and linking your code. For cross-platform development, you'll need to use CMake.Create a new file called CMakeLists.txt in your project directory:cmake_minimum_required(VERSION 3.10)project(MyProject)add_executable(${PROJECT_NAME} main.cpp)Step 4: Add Cross-Platform Dependencies #You'll need to add dependencies that are available on multiple platforms. For example, you might want to use the fmt library, which is available on Windows, macOS, and Linux.Create a new file called dependencies.txt in your project directory:fmtStep 5: Configure the Build System for Cross-Platform Development #Modify the CMakeLists.txt file to use the fmt library:cmake_minimum_required(VERSION 3.10)project(MyProject)add_executable(${PROJECT_NAME} main.cpp)find_package(fmt REQUIRED)target_link_libraries(${PROJECT_NAME} fmt::fmt)Step 6: Build and Run Your Project #Build your project using CMake:cmake .cmake --build .Run your project:./MyProject.exeThat's it! You've successfully configured Visual Studio for cross-platform development using CMake. You can now build and run your project on multiple platforms, including Windows, macOS, and Linux.Previous: Configuring VictorOps for multi-team and multi-environment incident managementNext: Configuring VMware vMotion for High Availability. Build tools: Visual Studio Build Tools 2025; Visual Studio Build Tools 2025; Visual Studio Build Tools 2025; Visual Studio Build Tools 2025; Visual Studio Online Installers: Visual Studio 2025: Community; Professional; Enterprise; Visual Studio 2025: Community; Professional; Enterprise; Visual Studio 2025:

Visual Studio Container Tools build properties - Visual Studio

This repository was archived by the owner on Sep 11, 2021. It is now read-only. This repository was archived by the owner on Sep 11, 2021. It is now read-only. Description npm install -g windows-build-tools> windows-build-tools@5.0.0 postinstall C:\Users\sachi\AppData\Roaming\npm\node_modules\windows-build-tools> node ./dist/index.jsDownloading vs_BuildTools.exe[> ] 0.0% (0 B/s)Downloaded vs_BuildTools.exe. Saved to C:\Users\sachi\.windows-build-tools\vs_BuildTools.exe.Starting installation...Launched installers, now waiting for them to finish.This will likely take some time - please be patient!Status from the installers:---------- Visual Studio Build Tools ----------2018-10-20T08:56:31 : Verbose : [InstallerImpl]: Rpc connection was closed.2018-10-20T08:56:31 : Verbose : [InstallerImpl]: Stream was closed2018-10-20T08:56:31 : Verbose : [SetupUpdaterImpl]: Rpc connection was closed.2018-10-20T08:56:31 : Verbose : [SetupUpdaterImpl]: Stream was closed2018-10-20T08:56:32 : Verbose : Restarting the system after an installation operation.------------------- Python --------------------Python 2.7.15 is already installed, not installing again.Could not install Visual Studio Build Tools.Please find more details in the log files, which can be found atC:\Users\sachi\.windows-build-toolsSkipping configuration: No configuration for Python or Visual Studio Build Tools required.TypeError: Cannot read property 'then' of undefined at install_1.install (C:\Users\sachi\AppData\Roaming\npm\node_modules\windows-build-tools\dist\start.js:19:17) at launch_1.launchInstaller.then.then.then (C:\Users\sachi\AppData\Roaming\npm\node_modules\windows-build-tools\dist\install\index.js:34:9) at at process._tickCallback (internal/process/next_tick.js:188:7)+ windows-build-tools@5.0.0added 143 packages in 39.518s">PS C:\Windows\system32> npm install -g windows-build-tools> windows-build-tools@5.0.0 postinstall C:\Users\sachi\AppData\Roaming\npm\node_modules\windows-build-tools> node ./dist/index.jsDownloading vs_BuildTools.exe[> ] 0.0% (0 B/s)Downloaded vs_BuildTools.exe. Saved to C:\Users\sachi\.windows-build-tools\vs_BuildTools.exe.Starting installation...Launched installers, now waiting for them to finish.This will likely take some time - please be patient!Status from the installers:---------- Visual Studio Build Tools ----------2018-10-20T08:56:31 : Verbose : [InstallerImpl]: Rpc connection was closed.2018-10-20T08:56:31 : Verbose : [InstallerImpl]: Stream was closed2018-10-20T08:56:31 : Verbose : [SetupUpdaterImpl]: Rpc connection was closed.2018-10-20T08:56:31 : Verbose : [SetupUpdaterImpl]: Stream was closed2018-10-20T08:56:32 : Verbose : Restarting the system after an installation operation.------------------- Python --------------------Python 2.7.15 is already installed, not installing again.Could not install Visual Studio Build Tools.Please find more details in the log files, which can be found atC:\Users\sachi\.windows-build-toolsSkipping configuration: No configuration for Python or Visual Studio Build Tools required.TypeError: Cannot read property 'then' of undefined at install_1.install (C:\Users\sachi\AppData\Roaming\npm\node_modules\windows-build-tools\dist\start.js:19:17) at launch_1.launchInstaller.then.then.then (C:\Users\sachi\AppData\Roaming\npm\node_modules\windows-build-tools\dist\install\index.js:34:9) at at process._tickCallback (internal/process/next_tick.js:188:7)+ windows-build-tools@5.0.0added 143 packages in 39.518snode version- 8.11os: windows 10npm version- 5.6 It’s been quite a while Microsoft’s Visual Studio 2015 up and is used for Cross Platform Development. But cross platform development was also introduced in Visual Studio 2013 using Cordova tool CTP (Compulsory Third Party). We recommend you use Visual Studio 2015 RC to develop apps using Visual Studio tools for Apache Cordova. By using Visual Studio Tools for Apache Cordova you can build cross platform apps for iOS, Android, and Windows devices. If you are creating a hybrid app using Apache Cordova it will provide you a common code base for HTML, CSS and JavaScript or TypeScript. You can find a basic tutorial for you first Hello World app with Tools for Apache Cordova.But it’s not only Apache Cordova that helps you in building cross platform application, let me introduce you to Xamarin. With Xamarin you can build hybrid apps too. Xamarin provides you with a common code base in C# for all platforms. To use Xamarin, you will have to subscribe to Xamarin. Xamarin gives you several options. Review them and decide which one is right for you. You can see Xamarin pricing here. After you are done with buying subscription now Install Xamarin to build apps for iOS and Android devices in Visual Studio. Download Xamarin Studio from here. When you are done with installation now you are good to go, you can build hybrid apps using Xamarin now. You may visit Xamarin developer website, it has many easy to follow tutorials to create apps for iOS and Android.You can build apps using the tools for these devices and platforms:Android 2.3.3 and later (4.4 provides the best developer experience)iOS 6, 7, and 8Windows 8 and 8.1Windows Phone 8 and 8.1Do let us know about your experience using Apache Cordova and Xamarin. Furthermore in the next tutorial we would be telling you about Visual Studio tools for Unity, how you can basically make a 2D/3D game using C# in Visual Studio 2015 and we would be sharing about C++ for Cross Platform Development. If you have any queries do let us know about it we would be glad

Build Tools for Visual Studio 2025 - Visual Studio Marketplace

Skip to main content This browser is no longer supported. Upgrade to Microsoft Edge to take advantage of the latest features, security updates, and technical support. Overview of C++ development in Visual Studio Article03/02/2023 In this article -->As part of the Visual Studio Integrated Development Environment (IDE), Microsoft C++ (MSVC) shares many windows and tools in common with other languages. Many of those, including Solution Explorer, the code editor, and the debugger, are documented under Visual Studio IDE. Often, a shared tool or window has a slightly different set of features for C++ than for other languages. A few windows or tools are only available in Visual Studio Professional or Visual Studio Enterprise editions.In addition to shared tools in the Visual Studio IDE, MSVC has several tools specifically for native code development. These tools are also listed in this article. For a list of which tools are available in each edition of Visual Studio, see C++ Tools and Features in Visual Studio Editions.Create projectsA project is basically a set of source code files and resources such as images or data files that are built into an executable program or library.Visual Studio provides support for any project system or custom build tools that you wish to use, with full support for IntelliSense, browsing and debugging:MSBuild is the native project system for Visual Studio. When you select File > New > Project from the main menu, you see many kinds of MSBuild project templates that get you started quickly developing different kinds of C++ applications.In general, you should use these templates for new projects unless you are using existing CMake projects, or you are using another project system. For more information, see Creating and managing MSBuild-based projects.CMake is a cross-platform build system that is integrated into the Visual Studio IDE when you

Visual C build tools workload for Visual Studio 2025 Build Tools

Direferensikan di bagian "File BUILDSERVER.TXT" dari Ketentuan Lisensi Perangkat Lunak Microsoft untuk edisi tertentu dari Microsoft Visual Studio 2012 ("perangkat lunak"). Silakan periksa Ketentuan Lisensi untuk edisi Visual Studio 2012 tertentu untuk menentukan apakah Persyaratan Lisensi tersebut mereferensikan daftar BUILDSERVER ini dan untuk menentukan hak penggunaan Anda sehubungan dengan komponen di bawah ini.Alat SharePoint untuk Visual Studio 2012 File Program(86)\MsBuild\Microsoft\Visual Studio\v11.0\SharePointTools\ Microsoft.VisualStudio.SharePoint.targetsMicrosoft.VisualStudio.SharePoint.Tasks.dllWindows\Microsoft.NET\assembly\GAC_MSIL\ Microsoft.VisualStudio.SharePoint.Designers.Models.dllMicrosoft.VisualStudio.SharePoint.Designers.Models.Features.dllMicrosoft.VisualStudio.SharePoint.Designers.Models.Packages.dllMicrosoft.VisualStudio.SharePoint.dllFile Visual C++ Build Server untuk Visual Studio Ultimate 2012, Visual Studio Premium 2012 dan Visual Studio Professional 2012Semua file dari folder berikut (dan semua file dan folder yang terkandung dalam folder ini, secara rekursif)Program Files\Common Files\Merge ModulesProgram Files\Microsoft Visual Studio 11.0\VC\Program Files\Microsoft Visual Studio 11.0\Common7\Tools\ProjectComponentsProgram Files\MSBuild\Microsoft.Cpp\v4.0\V110\File IndividualProgram Files\Microsoft Visual Studio 11.0\Common7\IDE\msobj110.dllProgram Files\Microsoft Visual Studio 11.0\Common7\IDE\mspdb110.dllProgram Files\Microsoft Visual Studio 11.0\Common7\IDE\mspdbcore.dllProgram Files\Microsoft Visual Studio 11.0\Common7\IDE\mspdbsrv.exeProgram Files\Microsoft Visual Studio 11.0\Common7\IDE\msvcdis110.dllProgram Files\Microsoft Visual Studio 11.0\Common7\Tools\makehm.exeProgram Files\Microsoft Visual Studio 11.0\Common7\Tools\VCVarsQueryRegistry.batProgram Files\Microsoft Visual Studio 11.0\Common7\Tools\vsvars32.batFile LightSwitch Build Server untuk Visual Studio Ultimate 2012, Visual Studio Premium 2012 dan Visual Studio Professional 2012Microsoft.Data.Schema.dllMicrosoft.Data.Schema.ScriptDom.dllMicrosoft.Data.Schema.ScriptDom.Sql.dllMicrosoft.Data.Schema.Sql.dllMicrosoft.Data.Schema.Utilities.dllMicrosoft.LightSwitch.AppBridge.dllMicrosoft.LightSwitch.Base.Client.dllMicrosoft.LightSwitch.Base.Server.dllMicrosoft.LightSwitch.Build.Publish.targetsMicrosoft.LightSwitch.Build.Tasks.dllMicrosoft.LightSwitch.Build.Tasks.targetsMicrosoft.LightSwitch.Client.dllMicrosoft.LightSwitch.Client.Internal.dllMicrosoft.LightSwitch.Client.Internal.Resources.dllMicrosoft.LightSwitch.Client.Resources.dllMicrosoft.LightSwitch.CodeMarker.dllMicrosoft.LightSwitch.CommandLineBuild.Manifest.dllMicrosoft.LightSwitch.CommandLineBuildLoader.dllMicrosoft.LightSwitch.Common.targetsMicrosoft.LightSwitch.Deploy.Provider.dllMicrosoft.LightSwitch.Design.CodeGen.dllMicrosoft.LightSwitch.Design.CodeGen.Internal.dllMicrosoft.LightSwitch.Design.Core.dllMicrosoft.LightSwitch.Design.Core.Internal.dllMicrosoft.LightSwitch.Design.DataAccess.dllMicrosoft.LightSwitch.Design.DataAccess.Internal.dllMicrosoft.LightSwitch.Design.Designer.dllMicrosoft.LightSwitch.Design.Designer.Extensions.dllMicrosoft.LightSwitch.Design.Designer.Framework.dllMicrosoft.LightSwitch.Design.Designer.Internal.dllMicrosoft.LightSwitch.Design.DesignerWpfUtilities.dllMicrosoft.LightSwitch.Design.dllMicrosoft.LightSwitch.Design.Extensions.Internal.dllMicrosoft.LightSwitch.Design.Extensions.Reader.dllMicrosoft.LightSwitch.Design.Extensions.Reader.Internal.dllMicrosoft.LightSwitch.Design.Internal.dllMicrosoft.LightSwitch.Design.Loader.dllMicrosoft.LightSwitch.Design.Manifest.dllMicrosoft.LightSwitch.Design.Package.dllMicrosoft.LightSwitch.Design.PackageUI.Neutral.dllMicrosoft.LightSwitch.Design.Project.dllMicrosoft.LightSwitch.Design.Project.Upgrade.dllMicrosoft.LightSwitch.Design.Project.Upgrade.Internal.dllMicrosoft.LightSwitch.Design.Publish.dllMicrosoft.LightSwitch.Design.Publish.Internal.dllMicrosoft.LightSwitch.Design.Server.Internal.dllMicrosoft.LightSwitch.Design.Utilities.dllMicrosoft.LightSwitch.Design.VSTemplateWizard.dllMicrosoft.LightSwitch.Design.WpfUtils.dllMicrosoft.LightSwitch.dllMicrosoft.LightSwitch.ExportProvider.dllMicrosoft.LightSwitch.ExportProvider.Resources.dllMicrosoft.LightSwitch.ManifestService.Client.dllMicrosoft.LightSwitch.ManifestService.Client.Resources.dllMicrosoft.LightSwitch.ManifestService.dllMicrosoft.LightSwitch.Model.Xaml.Client.dllMicrosoft.LightSwitch.Model.Xaml.Client.Resources.dllMicrosoft.LightSwitch.Model.Xaml.dllMicrosoft.LightSwitch.Publish.targetsMicrosoft.LightSwitch.Publish.Tasks.dllMicrosoft.LightSwitch.Resources.dllMicrosoft.LightSwitch.RuntimeEditor.Internal.dllMicrosoft.LightSwitch.RuntimeEditor.Internal.Resources.dllMicrosoft.LightSwitch.SDK.BuildTasks.dllMicrosoft.LightSwitch.SDK.targetsMicrosoft.LightSwitch.SDKProxy.dllMicrosoft.LightSwitch.SecurityData.svcMicrosoft.LightSwitch.Server.dllMicrosoft.LightSwitch.Server.Host.dllMicrosoft.LightSwitch.Server.Internal.dllMicrosoft.VisualStudio.Debugger.Runtime.dll.dllMicrosoft.VisualStudio.ExtensionManager.dllMicrosoft.VisualStudio. Pengaturan.11.0.dllMicrosoft.VisualStudio.Shell.11.0.dllMicrosoft.VisualStudio.Shell.Interop.9.0.dllMicrosoft.VisualStudio.TextTemplating.11.0.dllMicrosoft.Web.Deployment.dllMicrosoft.Web.Publishing.AllFilesInTheProject.targetsMicrosoft.Web.Publishing.AspNetCompileMerge.targetsMicrosoft.Web.Publishing.Deploy.FileSystem.targetsMicrosoft.Web.Publishing.Deploy.FPSE.targetsMicrosoft.Web.Publishing.Deploy.FTP.targetsMicrosoft.Web.Publishing.Deploy.MsDeploy.targetsMicrosoft.Web.Publishing.Deploy.Package.targetsMicrosoft.Web.Publishing.MsDeploy.Common.targetsMicrosoft.Web.Publishing.OnlyFilesToRunTheApp.targetsMicrosoft.Web.Publishing.targetsMicrosoft.Web.Publishing.Tasks.dllMicrosoft.WebApplication.Build.Tasks.DllMicrosoft.WebApplication.targetsMicrosoft.WindowsAzure.ServiceRuntime.dllMicrosoft.WindowsAzure.StorageClient.dllSystem.ServiceModel.PollingDuplex.dllvslsHost.exe --> Sumber Daya Tambahan: Dalam artikel ini. Build tools: Visual Studio Build Tools 2025; Visual Studio Build Tools 2025; Visual Studio Build Tools 2025; Visual Studio Build Tools 2025; Visual Studio Online Installers: Visual Studio 2025: Community; Professional; Enterprise; Visual Studio 2025: Community; Professional; Enterprise; Visual Studio 2025:

Build Tools - Visual Studio Code

Software da Microsoft de determinadas edições do Microsoft Visual Studio 2012 (o “software”). Verifique os Termos da Licença de sua edição particular do Visual Studio 2012 para determinar se esses Termos mencionam esta lista BUILDSERVER e também para determinar os seus direitos de uso relativos aos componentes abaixo.Ferramentas do SharePoint para Visual Studio 2012 Program Files(86)\MsBuild\Microsoft\Visual Studio\v11.0\SharePointTools\ Microsoft.VisualStudio.SharePoint.targetsMicrosoft.VisualStudio.SharePoint.Tasks.dllWindows\Microsoft.NET\assembly\GAC_MSIL\ Microsoft.VisualStudio.SharePoint.Designers.Models.dllMicrosoft.VisualStudio.SharePoint.Designers.Models.Features.dllMicrosoft.VisualStudio.SharePoint.Designers.Models.Packages.dllMicrosoft.VisualStudio.SharePoint.dllArquivos do servidor de build do Visual C++ para o Visual Studio Ultimate 2012, o Visual Studio Premium 2012 e o Visual Studio Professional 2012Todos os arquivos das seguintes pastas (e todos os arquivos e pastas neles contidos, recursivamente)Arquivos de Programas\Arquivos Comuns\Mesclar MódulosArquivos de Programas\Microsoft Visual Studio 11.0\VC\Arquivos de Programas\Microsoft Visual Studio 11.0\Common7\Tools\ProjectComponentsArquivos de Programas\MSBuild\Microsoft.Cpp\v4.0\V110\Arquivos individuaisArquivos de Programas\Microsoft Visual Studio 11.0\Common7\IDE\msobj110.dllArquivos de Programas\Microsoft Visual Studio 11.0\Common7\IDE\mspdb110.dllArquivos de Programas\Microsoft Visual Studio 11.0\Common7\IDE\mspdbcore.dllArquivos de Programas\Microsoft Visual Studio 11.0\Common7\IDE\mspdbsrv.exeArquivos de Programas\Microsoft Visual Studio 11.0\Common7\IDE\msvcdis110.dllArquivos de Programas\Microsoft Visual Studio 11.0\Common7\Tools\makehm.exeArquivos de Programas\Microsoft Visual Studio 11.0\Common7\Tools\VCVarsQueryRegistry.batArquivos de Programas\Microsoft Visual Studio 11.0\Common7\Tools\vsvars32.batArquivos do servidor de build do LightSwitch para o Visual Studio Ultimate 2012, o Visual Studio Premium 2012 e o Visual Studio Professional 2012Microsoft.Data.Schema.dllMicrosoft.Data.Schema.ScriptDom.dllMicrosoft.Data.Schema.ScriptDom.Sql.dllMicrosoft.Data.Schema.Sql.dllMicrosoft.Data.Schema.Utilities.dllMicrosoft.LightSwitch.AppBridge.dllMicrosoft.LightSwitch.Base.Client.dllMicrosoft.LightSwitch.Base.Server.dllMicrosoft.LightSwitch.Build.Publish.targetsMicrosoft.LightSwitch.Build.Tasks.dllMicrosoft.LightSwitch.Build.Tasks.targetsMicrosoft.LightSwitch.Client.dllMicrosoft.LightSwitch.Client.Internal.dllMicrosoft.LightSwitch.Client.Internal.Resources.dllMicrosoft.LightSwitch.Client.Resources.dllMicrosoft.LightSwitch.CodeMarker.dllMicrosoft.LightSwitch.CommandLineBuild.Manifest.dllMicrosoft.LightSwitch.CommandLineBuildLoader.dllMicrosoft.LightSwitch.Common.targetsMicrosoft.LightSwitch.Deploy.Provider.dllMicrosoft.LightSwitch.Design.CodeGen.dllMicrosoft.LightSwitch.Design.CodeGen.Internal.dllMicrosoft.LightSwitch.Design.Core.dllMicrosoft.LightSwitch.Design.Core.Internal.dllMicrosoft.LightSwitch.Design.DataAccess.dllMicrosoft.LightSwitch.Design.DataAccess.Internal.dllMicrosoft.LightSwitch.Design.Designer.dllMicrosoft.LightSwitch.Design.Designer.Extensions.dllMicrosoft.LightSwitch.Design.Designer.Framework.dllMicrosoft.LightSwitch.Design.Designer.Internal.dllMicrosoft.LightSwitch.Design.DesignerWpfUtilities.dllMicrosoft.LightSwitch.Design.dllMicrosoft.LightSwitch.Design.Extensions.Internal.dllMicrosoft.LightSwitch.Design.Extensions.Reader.dllMicrosoft.LightSwitch.Design.Extensions.Reader.Internal.dllMicrosoft.LightSwitch.Design.Internal.dllMicrosoft.LightSwitch.Design.Loader.dllMicrosoft.LightSwitch.Design.Manifest.dllMicrosoft.LightSwitch.Design.Package.dllMicrosoft.LightSwitch.Design.PackageUI.Neutral.dllMicrosoft.LightSwitch.Design.Project.dllMicrosoft.LightSwitch.Design.Project.Upgrade.dllMicrosoft.LightSwitch.Design.Project.Upgrade.Internal.dllMicrosoft.LightSwitch.Design.Publish.dllMicrosoft.LightSwitch.Design.Publish.Internal.dllMicrosoft.LightSwitch.Design.Server.Internal.dllMicrosoft.LightSwitch.Design.Utilities.dllMicrosoft.LightSwitch.Design.VSTemplateWizard.dllMicrosoft.LightSwitch.Design.WpfUtils.dllMicrosoft.LightSwitch.dllMicrosoft.LightSwitch.ExportProvider.dllMicrosoft.LightSwitch.ExportProvider.Resources.dllMicrosoft.LightSwitch.ManifestService.Client.dllMicrosoft.LightSwitch.ManifestService.Client.Resources.dllMicrosoft.LightSwitch.ManifestService.dllMicrosoft.LightSwitch.Model.Xaml.Client.dllMicrosoft.LightSwitch.Model.Xaml.Client.Resources.dllMicrosoft.LightSwitch.Model.Xaml.dllMicrosoft.LightSwitch.Publish.targetsMicrosoft.LightSwitch.Publish.Tasks.dllMicrosoft.LightSwitch.Resources.dllMicrosoft.LightSwitch.RuntimeEditor.Internal.dllMicrosoft.LightSwitch.RuntimeEditor.Internal.Resources.dllMicrosoft.LightSwitch.SDK.BuildTasks.dllMicrosoft.LightSwitch.SDK.targetsMicrosoft.LightSwitch.SDKProxy.dllMicrosoft.LightSwitch.SecurityData.svcMicrosoft.LightSwitch.Server.dllMicrosoft.LightSwitch.Server.Host.dllMicrosoft.LightSwitch.Server.Internal.dllMicrosoft.VisualStudio.Debugger.Runtime.dll.dllMicrosoft.VisualStudio.ExtensionManager.dllMicrosoft.VisualStudio.Settings.11.0.dllMicrosoft.VisualStudio.Shell.11.0.dllMicrosoft.VisualStudio.Shell.Interop.9.0.dllMicrosoft.VisualStudio.TextTemplating.11.0.dllMicrosoft.Web.Deployment.dllMicrosoft.Web.Publishing.AllFilesInTheProject.targetsMicrosoft.Web.Publishing.AspNetCompileMerge.targetsMicrosoft.Web.Publishing.Deploy.FileSystem.targetsMicrosoft.Web.Publishing.Deploy.FPSE.targetsMicrosoft.Web.Publishing.Deploy.FTP.targetsMicrosoft.Web.Publishing.Deploy.MsDeploy.targetsMicrosoft.Web.Publishing.Deploy.Package.targetsMicrosoft.Web.Publishing.MsDeploy.Common.targetsMicrosoft.Web.Publishing.OnlyFilesToRunTheApp.targetsMicrosoft.Web.Publishing.targetsMicrosoft.Web.Publishing.Tasks.dllMicrosoft.WebApplication.Build.Tasks.DllMicrosoft.WebApplication.targetsMicrosoft.WindowsAzure.ServiceRuntime.dllMicrosoft.WindowsAzure.StorageClient.dllSystem.ServiceModel.PollingDuplex.dllvslsHost.exe 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User6467

As I explained in the post Migrating the build of a VSIX project to a build server if you are a solo developer, I am taking the steps to build my MZ-Tools extension on a build/release server. As part of that process, I realized than rather than installing Visual Studio 2017 Community edition on the server, I could use the Visual Studio 2017 Build Tools that were thought, well, for build servers that don’t need the overhead of a Visual Studio 2017 installation. They are a lightweight version of Visual Studio 2017 without the IDE (devenv.exe executable). They can be used to build either managed (C#, VB.NET, etc.) projects or native (C++) projects. Incidentally my MZ-Tools solution has both type of projects.The Visual 2017 Build Tools can be downloaded from here. Once you install them on a clean machine, you will notice that they provide only the following:A built-in (non-optional) set of components to build MSBuild-based projects (for example managed projects).An optional workload “Visual C++ build tools”.An optional workload “Web development build tools”.There are also optional individual components to install .NET Framework 4.6.1 support Windows SDKs, ATL support, etc.:In my case my extension needs to use .NET Framework 2.0 for some projects (I still support Visual Studio 2005). Since that version is not installed by default on modern versions of the Windows OS, I need to install it going to “Control Panel”, “Programs and Features” item, “Turn Windows Features on or off” link:My obfuscator tool needs the .NET Framework 3.5 SDK (or the .NET Framework 2.0 SDK). While the Visual Studio 2017 Community installer provides the optional individual component “.NET Framework 3.5 developments tools”, the installer of Build Tools 2017 doesn’t. That is not only a pity but also causes a bug if you install yourself the Windows 7.0 SDK that contains the .NET Framework 3.5 SDK that I reported here: the resource .resx files of a .NET project targeting .NET Framework 2.0 are compiled using the Assembly Linker (al.exe tool) of the .NET Framework 4.0, which will cause them to fail silently at run-time. Microsoft fixed the bug just in time for RTM in Visual Studio 2017, but the Build Tools 2017 still has the bug due to the lack of the “.NET Framework 3.5 developments tools”. There is a fix that I explained in the bug report if you find this problem. I have also requested to Microsoft to include the “.NET Framework 3.5 developments tools” in the installer of Build Tools 2017.My extension for Visual Studio targets version 2012, so I need to stick to .NET Framework 4.5, not some higher version. Since that version is not provided by the Build Tools 2017, I need to install the Windows 8.0 SDK, that contains the .NET Framework 4.5 assemblies and SDK.For the C++ projects, I needed to install:“Visual C++ ATL Support”: required to get files such as atlbase.h, etc.“Windows 8.1 SDK”: I could upgrade to some Windows 10 SDK version but they occupy much more space on disk.“UCRT

2025-04-15
User7106

RpcView is an open-source tool to explore and decompile all RPC functionalities present on a Microsoft system.You can download the last automatically built releaseWarning: you have to install "Microsoft Visual C++ 2019 Redistributable" to use RpcView.How to add a new RPC runtimeBasically you have two possibilities to support a new RPC runtime (rpcrt4.dll) version:The easy way: just edit the RpcInternals.h file in the corresponding RpcCore directories (32 and 64-bit versions) to add your runtime version in the RPC_CORE_RUNTIME_VERSION table.The best way: reverse the rpcrt4.dll to define the required structures used by RpcView, e.g. RPC_SERVER, RPC_INTERFACE and RPC_ADDRESS.Currently, the supported versions are organized as follows:RpcCore1 for Windows XPRpcCore2 for Windows 7RpcCore3 for Windows 8RpcCore4 for Windows 8.1 and 10CompilationRequired elements to compiled the project:Visual Studio (currently Visual Studio 2019 Community)CMake (currently 3.13.2)Qt5 (currently 5.15.2)Before running CMake you have to set the CMAKE_PREFIX_PATH environment variable with the Qt full path, for instance (x64):set CMAKE_PREFIX_PATH=C:\Qt\5.15.2\msvc2019_64\Before running CMake to produce the project solution you have to create the build directories:RpcView/Build/x64 for 64-bit targetsRpcView/Build/x86 for 32-bit targets.Here is an example to generate the x64 solution with Visual Studio 2019 from the RpcView/Build/x64 directory:cmake ../../ -A x64-- Building for: Visual Studio 16 2019-- Selecting Windows SDK version 10.0.17763.0 to target Windows 10.0.19041.-- The C compiler identification is MSVC 19.28.29334.0-- The CXX compiler identification is MSVC 19.28.29334.0-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe -- works-- Detecting C compiler ABI info-- Detecting C compiler ABI info - done-- Detecting C compile features-- Detecting C compile features - done-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x64/cl.exe -- works-- Detecting CXX compiler ABI info-- Detecting CXX compiler ABI info - done-- Detecting CXX compile features-- Detecting CXX compile features - done[RpcView][RpcDecompiler][RpcCore1_32bits][RpcCore2_32bits][RpcCore2_64bits][RpcCore3_32bits][RpcCore3_64bits][RpcCore4_32bits][RpcCore4_64bits]-- Configuring done-- Generating done-- Build files have been written to: C:/Dev/RpcView/Build/x64To produce the Win32 solution:set CMAKE_PREFIX_PATH=C:\Qt\5.15.2\msvc2019Then from the RpcView/Build/x86 directory:cmake ../../ -A win32-- Building for: Visual Studio 16 2019-- Selecting Windows SDK version 10.0.17763.0 to target Windows 10.0.19041.-- The C compiler identification is MSVC 19.28.29334.0-- The CXX compiler identification is MSVC 19.28.29334.0-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x86/cl.exe-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x86/cl.exe -- works-- Detecting C compiler ABI info-- Detecting C compiler ABI info - done-- Detecting C compile features-- Detecting C compile features - done-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x86/cl.exe-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.28.29333/bin/Hostx64/x86/cl.exe -- works-- Detecting CXX compiler ABI info-- Detecting CXX compiler ABI info - done-- Detecting CXX compile features-- Detecting CXX compile features - done[RpcView][RpcDecompiler][RpcCore1_32bits][RpcCore2_32bits][RpcCore3_32bits][RpcCore4_32bits]-- Configuring done-- Generating done-- Build files have been written to: C:/Dev/RpcView/Build/x86Now you can compile the solution with Visual Studio or CMAKE:cmake --build . --config ReleaseRpcView32 binaries are produced in the RpcView/Build/bin/x86 directory and RpcView64 ones in the RpcView/Build/bin/x64AcknowledgementsJeremyJulienYoanneBruno

2025-04-11
User1146

28 August 2024 cross-platform, development, visual-studioConfiguring Visual Studio for cross-platform development #Visual Studio has become a popular choice for cross-platform development, thanks to its robust support for C++, C#, and other languages. To get started with cross-platform development in Visual Studio, follow these steps:Step 1: Install the Cross-Platform Development Tools #Open Visual Studio and navigate to the Extensions and Updates dialog (Tools > Extensions and Updates). Search for "cross-platform development" and install the following tools:Microsoft Visual Studio Cross Platform Development ToolsCMake Tools for Visual StudioInstall-Package Microsoft.VisualStudio.CrossPlatformDevelopmentToolsInstall-Package CMakeToolsForVisualStudioStep 2: Create a New Project #Create a new C++ project in Visual Studio and select the "Empty Project" template:dotnet new console -lang C++ -o MyProjectStep 3: Configure the Build System #The build system is responsible for compiling and linking your code. For cross-platform development, you'll need to use CMake.Create a new file called CMakeLists.txt in your project directory:cmake_minimum_required(VERSION 3.10)project(MyProject)add_executable(${PROJECT_NAME} main.cpp)Step 4: Add Cross-Platform Dependencies #You'll need to add dependencies that are available on multiple platforms. For example, you might want to use the fmt library, which is available on Windows, macOS, and Linux.Create a new file called dependencies.txt in your project directory:fmtStep 5: Configure the Build System for Cross-Platform Development #Modify the CMakeLists.txt file to use the fmt library:cmake_minimum_required(VERSION 3.10)project(MyProject)add_executable(${PROJECT_NAME} main.cpp)find_package(fmt REQUIRED)target_link_libraries(${PROJECT_NAME} fmt::fmt)Step 6: Build and Run Your Project #Build your project using CMake:cmake .cmake --build .Run your project:./MyProject.exeThat's it! You've successfully configured Visual Studio for cross-platform development using CMake. You can now build and run your project on multiple platforms, including Windows, macOS, and Linux.Previous: Configuring VictorOps for multi-team and multi-environment incident managementNext: Configuring VMware vMotion for High Availability

2025-04-19
User2675

This repository was archived by the owner on Sep 11, 2021. It is now read-only. This repository was archived by the owner on Sep 11, 2021. It is now read-only. Description npm install -g windows-build-tools> windows-build-tools@5.0.0 postinstall C:\Users\sachi\AppData\Roaming\npm\node_modules\windows-build-tools> node ./dist/index.jsDownloading vs_BuildTools.exe[> ] 0.0% (0 B/s)Downloaded vs_BuildTools.exe. Saved to C:\Users\sachi\.windows-build-tools\vs_BuildTools.exe.Starting installation...Launched installers, now waiting for them to finish.This will likely take some time - please be patient!Status from the installers:---------- Visual Studio Build Tools ----------2018-10-20T08:56:31 : Verbose : [InstallerImpl]: Rpc connection was closed.2018-10-20T08:56:31 : Verbose : [InstallerImpl]: Stream was closed2018-10-20T08:56:31 : Verbose : [SetupUpdaterImpl]: Rpc connection was closed.2018-10-20T08:56:31 : Verbose : [SetupUpdaterImpl]: Stream was closed2018-10-20T08:56:32 : Verbose : Restarting the system after an installation operation.------------------- Python --------------------Python 2.7.15 is already installed, not installing again.Could not install Visual Studio Build Tools.Please find more details in the log files, which can be found atC:\Users\sachi\.windows-build-toolsSkipping configuration: No configuration for Python or Visual Studio Build Tools required.TypeError: Cannot read property 'then' of undefined at install_1.install (C:\Users\sachi\AppData\Roaming\npm\node_modules\windows-build-tools\dist\start.js:19:17) at launch_1.launchInstaller.then.then.then (C:\Users\sachi\AppData\Roaming\npm\node_modules\windows-build-tools\dist\install\index.js:34:9) at at process._tickCallback (internal/process/next_tick.js:188:7)+ windows-build-tools@5.0.0added 143 packages in 39.518s">PS C:\Windows\system32> npm install -g windows-build-tools> windows-build-tools@5.0.0 postinstall C:\Users\sachi\AppData\Roaming\npm\node_modules\windows-build-tools> node ./dist/index.jsDownloading vs_BuildTools.exe[> ] 0.0% (0 B/s)Downloaded vs_BuildTools.exe. Saved to C:\Users\sachi\.windows-build-tools\vs_BuildTools.exe.Starting installation...Launched installers, now waiting for them to finish.This will likely take some time - please be patient!Status from the installers:---------- Visual Studio Build Tools ----------2018-10-20T08:56:31 : Verbose : [InstallerImpl]: Rpc connection was closed.2018-10-20T08:56:31 : Verbose : [InstallerImpl]: Stream was closed2018-10-20T08:56:31 : Verbose : [SetupUpdaterImpl]: Rpc connection was closed.2018-10-20T08:56:31 : Verbose : [SetupUpdaterImpl]: Stream was closed2018-10-20T08:56:32 : Verbose : Restarting the system after an installation operation.------------------- Python --------------------Python 2.7.15 is already installed, not installing again.Could not install Visual Studio Build Tools.Please find more details in the log files, which can be found atC:\Users\sachi\.windows-build-toolsSkipping configuration: No configuration for Python or Visual Studio Build Tools required.TypeError: Cannot read property 'then' of undefined at install_1.install (C:\Users\sachi\AppData\Roaming\npm\node_modules\windows-build-tools\dist\start.js:19:17) at launch_1.launchInstaller.then.then.then (C:\Users\sachi\AppData\Roaming\npm\node_modules\windows-build-tools\dist\install\index.js:34:9) at at process._tickCallback (internal/process/next_tick.js:188:7)+ windows-build-tools@5.0.0added 143 packages in 39.518snode version- 8.11os: windows 10npm version- 5.6

2025-04-24
User1835

It’s been quite a while Microsoft’s Visual Studio 2015 up and is used for Cross Platform Development. But cross platform development was also introduced in Visual Studio 2013 using Cordova tool CTP (Compulsory Third Party). We recommend you use Visual Studio 2015 RC to develop apps using Visual Studio tools for Apache Cordova. By using Visual Studio Tools for Apache Cordova you can build cross platform apps for iOS, Android, and Windows devices. If you are creating a hybrid app using Apache Cordova it will provide you a common code base for HTML, CSS and JavaScript or TypeScript. You can find a basic tutorial for you first Hello World app with Tools for Apache Cordova.But it’s not only Apache Cordova that helps you in building cross platform application, let me introduce you to Xamarin. With Xamarin you can build hybrid apps too. Xamarin provides you with a common code base in C# for all platforms. To use Xamarin, you will have to subscribe to Xamarin. Xamarin gives you several options. Review them and decide which one is right for you. You can see Xamarin pricing here. After you are done with buying subscription now Install Xamarin to build apps for iOS and Android devices in Visual Studio. Download Xamarin Studio from here. When you are done with installation now you are good to go, you can build hybrid apps using Xamarin now. You may visit Xamarin developer website, it has many easy to follow tutorials to create apps for iOS and Android.You can build apps using the tools for these devices and platforms:Android 2.3.3 and later (4.4 provides the best developer experience)iOS 6, 7, and 8Windows 8 and 8.1Windows Phone 8 and 8.1Do let us know about your experience using Apache Cordova and Xamarin. Furthermore in the next tutorial we would be telling you about Visual Studio tools for Unity, how you can basically make a 2D/3D game using C# in Visual Studio 2015 and we would be sharing about C++ for Cross Platform Development. If you have any queries do let us know about it we would be glad

2025-04-15

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