Atlas map markers sse
Author: m | 2025-04-24
PC SSE - Mod Is there a mod to take the tedium out of certain fetch quests? Atlas Map Markers SE No Results :( Atlas Map Markers SE - Updated with MCM: Atlas Map Markers SE - Nexus Apophysis Dragon Priest Masks SSE; Arcanum - A New Age of Magic; Artifacts - The Tournament of the Ten Bloods; Artifacts of Skyrim; Atlas Map Markers; Atlas Map Markers
Atlas Map Markers SSE PL (spolszczenie) - Nexus Mods
TO CREATE A CLEAN SAVELoad your game, and move to a location away from any map markers and outside of Riverwood Trader. Save and exit the game. Not quicksave. Deactivate any Atlas mods you installed and remove any ESPs from your Data folder and remove all Atlas scripts. Load the save you just created and save it again in a new slot. Install Legendary and enable in your mod manager. Load the save and play, you will need to rediscover all locations.INSTALLATIONNEXUS MOD MANAGERPreferred methodSee Nexus Mod Manager Notes belowMANUALCopy the chosen .ESP files to your Skyrim/Data/ folderCopy the chosen .PEX files to your Skyrim/Data/Scripts/ folderCopy the chosen map.SWF file to your Skyrim/Data/Interface/Exported/ folderOverwrite all old files if asked.Make sure the EPS’s are enabled in the launcher or mod manager. There is no load orderCOMPATIBILITYThese mods should work with most other HUD, quest or compass mods.They only add more map markers to the world map to discover.Mods that add map markers to the same locations are not advised.WORKS WITH THESE MODSA Quality World Map – With Roads by IcePenguinWarburgs 3D Paper World Map by Warburg (optional maps may conflict)Open Cities Skyrim by Arthmoor (use Atlas Open Cities)FAQQ..I have map markers for Blackreach, Soul Cairn or Forgotten Vale on the Skyrim world map.A..Move Atlas down in your load order. You have another mod that edits the world space.Q..Are you going to add MCM menusA..Maybe some day but right now the answer is NOQ..SkyUI gives me an error message when I use the maps with no bottom bars.A..These maps are Not compatible with SkyUI’s map search feature. To use this with SkyUI, go to the SkyUI MCM Menu/Advanced/SWF Version Checking and untick the Map Menu option to disable the warning message.Q..When I open the setup guides, I don’t see any menusA..Make sure you have the scripts properly installedQ..Can I use the modified SkyUI map without using the ESP files? I am using SkyUI.A..Yes. All Atlas files are stand alone mods and do not require any other Atlas file to function.Q..When I fast travel to a new location within a city, I end up in some weird world with no buildings.A..You installed the incorrect version for the Open Cities mod. Reinstall Atlas to fix.===================================================================================================================================================NEXUS MOD MANAGER NOTES===================================================================================================================================================NMM is terrible with version numbers and will often tell people they need to update the mods when none are available. The only file that will always
Has anyone successfully ported Atlas Map Markers with MCM for SSE
Be correct is Atlas Map Markers. All of the other files will always show as needing an update unless they are the same version number. This is a problem with NMM, it does not check the versions of the files, only the mod version. As long as the version shown in the “Name” and “Version” columns is the same, you are fine. The “Latest Version” column will always show the version for the latest Atlas Map Markers only. When NMM asks to Upgrade, I select “No” then “Yes to All”. I don’t use NMM and can only help so much with a tool I don’t use.===================================================================================================================================================OPEN CITIES NOTES===================================================================================================================================================Both Atlas Map Markers(AMM) and Atlas Open Cities(AOC) share the same file name. This will allow you try or switch to AOC and not loose everything you had discovered. Only the locations within the 5 major cities will change. Just open up the Setup Guide and select the locations you want to repopulate the cities with. If you dont want to use AOC, you can switch back to AMM your discoveries will still be intact.Existing Open Cities(OCS) users can just load AOC before OCS and begin exploring.Revealing map markers - with More To Say Atlas Map Markers
To above)Credits:Bethesda for Skyrim Special Edition and the Creation KitElminsterAU for SSEEditJKrojmal for JK's Riften OutskirtsDarkFox127 for A Cat's Lifemnikjom and SpiderAkiraC for AI Overhaul SSEmindflux for Aspens AblazeKronixx and kryptopyr for Atlas Map Markers UpdatedSteve40 for Birds of Skyrim SSEToosTruus, CosmicSloth0 and WiZKiD for Carriage Drivers Are AliveAngryGlock for Carriage Stops of SkyrimTarlazo for Convenient Carriagesrms827 for Dawnguard Sentries PlusDeviantKhaled and JPSteel2 for DK's Realistic Nord Shipskinggath_creations for East Empire ExpansionAceeQ for Enhanced Landscapesanamorfus for Enhanced Lights and FX - ExteriorsMisterBanana17 for Gallows of Skyrimmihailmods for HaystacksYuril and PRieST47 for Illustrated Town PanelsArnaud dOrchymont for Immersive Citizens AI Overhaulnerdofprey for Immersive LaundryGoodfellowGoodspring for JUSTICE - City Exteriorsallonsywisegirl for Khajiit Has WaresWiZkiD for Lanterns of Skyrim IIicecreamassassin for Legacy of the DragonbornGGUNIT for Lux ViaJPSteel2 for Northern RoadsAgentW for Riften Docks OverhaulKspace for Riften Extensions - Southwoods DistrictElianora for Ruska - Riften Player HomeRyn for Ryn's Farmsxcal68 for Scarecrows of Skyrim (and Duuurekka for the updated patch)WiZkiD and lilebonymace for Skyrim Landscape and Water FixesReath for The Second Great WarDayDreamer for Touring CarriagesGuthrum for Traverse the Ulvenwald. PC SSE - Mod Is there a mod to take the tedium out of certain fetch quests? Atlas Map Markers SE No Results :( Atlas Map Markers SE - Updated with MCM: Atlas Map Markers SE - NexusEzEs -Colored Map Markers- for Atlas Map Markers - Nexus Mods
Whiterun patches - For EEk's Beautiful Whiterun by EvilEyedKyoInitially only:EEk's Beautiful Whiterun + Jk's Skyrim + Dawn of Skyrim (dir cut) WDBH patchMore pending if that works.WDBH Reborn Moon and Star Patch (ESPFE)For Moon and Star by Gan Xingba WDBH Reborn - Mystic Condenser Patch {ESPFE}For Mystic Condenser SE by Dave0523 WDBH Reborn Atlas Map Markers SE MCM Patch (ESPFE)For Atlas Map Markers SE - Updated with MCM by Kronixx and kryptopyrWDBH Reborn - Skald's Mail Patch (ESPFE)For Skald's Mail by Alistair Rodryk WDBH Reborn - Warbird's Whiterun Metropolis PatchFor Warbird's Whiterun Metropolis by WarbirdWDBH Reborn - YAWTO Mixed Patch (ESPFE)andWDBH Reborn - YAWTO Aspens - Lexy's patch (ESPFE)For YAWTO - Yet Another Whiterun Tree Overhaul by zDasMany thanks to the above authors for permission.Patches at other mods - Many thanks to the authors for patching.Willybach's Whiterun by WillybachPatch available from Willybach here.Legacy of the Dragonborn - Player Homes Displays by gutmawPatch available from gutmaw here.Patches for Arthmoor mods. I have followed the patching directions on the mod pages as best I could, but, if there are any issues with these patches existing, I will remove them. WDBH Reborn – Alternate Start Patch (ESPFE)For Alternate Start – Live another Life by ArthmoorWDBH Reborn – Provincial Courier Patch (ESPFE) - Open Cities aware.Works with both old and new versions, as patch file only moves a single mailbox, and is clean of other records. Checked in SSEDIT.For Provincial Courier Service by Arthmoor (Hosted Externally at "AFK mods")WDBH Reborn – Open Cities Patch (BETA) * Please read Wind District Breezehome Reborn: Use of Open Cities patch. (BETA) Article under Articles Tab.For Open Cites Skyrim - SSE by Arthmoor (Hosted Externally at "AFK mods")Add on for Wind District - Reborn that places a raised bed garden on the ramp behind. Find it Here.CompatibilityWind District Breezehome - Reborn is incompatible with anything that alters Breezehome, or Carlotta Vici’s House. Load this mod after mods that affect them if you must. Incompatible with anything that tries to alter the interior lighting of Breezehome. Use a mod version that does not affect player homes if using ELFX or similar mods.Wind District Breezehome – Reborn Also makes a minor alteration to Tamriel cell 4,0 just a bit outside the northwest wall “corner” of Whiterun. This may cause some conflict, but most major Whiterun edits affect the eastern side of the city exterior, next to the road.Eek’s Noble Whiterun Door - Recommended if you are using Noble Skyrim for best effect. Load Before this mod or any city mods. It defines doors, so must be placed before them to work. Used in the shots, and really helps give Whiterun a living look.With such a dramatic change to the locationAtlas Map Markers SE - Patreon
Are included in the installer, which should detect if the patch is needed or not. ▪ 3D Trees and Plants - Modifies the scale, position, and quantity of many trees and plants to make the new models work better with my changes ▪ Aemer's Refuge - Integrates the architectural changes made to the Hall of the Arch-Mage ▪ Arcanum - A New Age of Magic - Tweaks the position of the new crafting station to suit OCW's new architecture ▪ Armor and Clothing Extension - Resolves minor conflicts ▪ Artifacts - The Tournament of the Ten Bloods - Tweaks the position of added elements to suit OCW's new architecture ▪ Atlas Map Markers - (Port by Slaterman) Eliminates redundant map markers and adds AMM style Map Markers based on OCW additions ▪ Atlas Map Markers SE - (Port by kryptopyr) See above ▪ Audio Overhaul for Skyrim - Ensures Compatibility ▪ BadGremlin's Collection - Complete version. Ensures Compatibility. ▪ Better Spell Learning - Adds research book to player room furnishing enable parent ▪ Black Mage Armor - Removes one dagger case to make room for BMA's chest ▪ Blacksmith Forge Water Fix - Implements the Forge Water Fix to the new forge in the Midden ▪ Book Covers Skyrim - Re-positions a floating book ▪ College Modifications - Ensures that with enough lockpicking or pickpocket skill, you can rob the Arch-Mage ▪ Cutting Room Floor - Integrates CRF content with OCW. ▪ Dynamic Firewood Stacks - Resolves conflicts ▪ Enhanced【3DM创意工坊】【SSE】【Atlas Map Markers】地图 - 3DM
A collection of compatibility patches for JK's Riften Outskirts. All patches are ESP flagged as ESL.Patches descriptions:A Cat's Life - shifts a few markers and changes the position of Cat's Store. Last checked against version 2.0AI Overhaul SSE - shifts one marker. Last checked against version 1.8.5Aspens Ablaze - adjusts the position of a few aspens to prevent clipping. Last checked against version 2.35Atlas Map Markers Updated - conflict resolution on one farm marker. Last checked against version 2.7Birds of Skyrim SSE - adjusts the placement of a rooster. Last checked against version 2.7 - the last one available for SE.Carriage Drivers Are Alive - conflict resolution, landscape adjustments. Last checked against version 7.8Carriage Stops of Skyrim - adjusts some elements to match the modified area layout. Last checked against version 1.6Convenient Carriages - conflict resolution, landscape and a few records adjustments. Last checked against version 5.9.8Creation Club: Wild Horses - shifts one markerDawnguard Sentries Plus - shifts a few markers. Last checked against version 1.1cDK's Realistic Nord Ships - adjusts the placement of a boat and some clutter, conflict resolution on navmesh. Last checked against version 2.0Enhanced Landscapes - conflict resolution on landscape records, switches/disables a bunch of added elements. Last checked against version 2.0.1Enhanced Lights and FX - Exteriors - adjusts lanterns/lights/FX addons positions, removes duplicated elements. Last checked against version 3.06.Gallows of Skyrim - moves the gallows to a different spot. Last checked against version 1.1Haystacks - shifts a few clipping elements. Last checked against version 1.Illustrated Town Panels - shifts town panel placement. Last checked against version 1.2.3Immersive Laundry - shifts a few elements to avoid clipping. Last checked against version 1.0dJUSTICE - City Exteriors - adjusts the position of clipping elements. Last checked against version 1.15Khajiit Has Wares - adjusts landscape and shifts the entire Ri'Saad tent (along with the clutter) placement. Additional option patched with Immersive Citizens for placement consistency. Last checked against version 1.07.6 (KHW) and 0.4.0.1 (ICAIO)Lanterns of Skyrim II - adjusts the placement and disables some lanterns, switches JK's added lanterns to LoS models. Last checked against version 4.1Legacy of theAtlas Map Markers - Restored Fort Dawnguard Marker - Nexus
Atlas Map Markers for Skyrim Blackreach Dawnguard and Dragonborn FEATURES Over 700 new map markers to discover, 470 Skyrim + 130 Dawnguard + 80 Dragonborn + 26 Blackreach! Shrines, Shops, Dungeon Exits, Innkeepers, Important Places, Ore Mines, Farms, Wilderness, Lost Books, Khajiit Caravans, Player Homes, Temples, Treasure Map Loot, Waterways, Markets, Lumber Mills, Dragon Mounds, Easter Eggs, Secrets============================================================================================================================FEATURES – OVER 700 NEW MAP MARKERS FOR EXISTING LOCATIONS============================================================================================================================Over 470 locations in Skyrim. Discover hard to find Skill Books, Camps, Dungeon Exits and Places of Importance and more.Over 130 locations for Dawnguard with world maps of Soul Cairn and Forgotten Vale and you can fast travel in both areas.Over 25 locations in Blackreach with a world map and fast travel in the areaOver 80 locations for Dragonborn. Includes Gem Geodes.The Official Prima Skyrim Legendary Game Guide was the primary resource of information, Lore friendly location names.All locations are enabled and ready to discover by default. (see the lists below)Locations can be configured using the setup guides found in the Riverwood Trader, Millions of possible combinations.Locations can be displayed as Default, Undiscovered, Discovered or they can be Removed.Each location will appear on the compass when you are within range of it like normal.20 quest related locations (in bold) that only appear when Skyrim calls for it.All ore mines have their ore type inserted into the mine names. Example…Gloombound Ebony Mine.Adds hours of extra game play for Skyrim adventurers by marking some of the most unique locations in Skyrim.Discover treasure map loot, shrines, unique items, wilderness loot, farms, caves, ore mines and so much more.Optional Support Mods including map menus with smaller, evenly sized icons, Special version for SkyUI users.New Legendary version that combines the 5 core Atlas mods together into One ESP file.All files are stand alone mods, they are not dependent on each other.============================================================================================================================DESCRIPTION============================================================================================================================Exploration is a huge part of Skyrim and there are many locations that can be hard to find and easy to miss. These modshelp by adding map markers to hundreds of locations. I only added the map markers to these areas. All areas are part ofthe standard game and the DLC’s. It will help you find treasure maps, shrines, dragon mounds, campsites, animal dens,burial sites, skill books and lots of unique locations scattered across Skyrim. None of these locations are inside,they are all outside in the open world. It will not add the icons to the map until you. PC SSE - Mod Is there a mod to take the tedium out of certain fetch quests? Atlas Map Markers SE No Results :( Atlas Map Markers SE - Updated with MCM: Atlas Map Markers SE - Nexus Apophysis Dragon Priest Masks SSE; Arcanum - A New Age of Magic; Artifacts - The Tournament of the Ten Bloods; Artifacts of Skyrim; Atlas Map Markers; Atlas Map Markers
Simple Colored Map Markers SSE - Nexus Mods
Ore Extractor, Falmer Fissure Village(x3), Fissure Tunnel West and East, Wayshrine Falmer Camp, Bridge to Inner Sanctum[EXTRAS x14] – Dayspring Canyon, Ferryman Gort, Ferryman Jolf, Mossy Glen Cave East & West, Ruined Docks, Dimhallow Cavern, Refugee Camp, Ruunvald Temple, Sunken Shipwreck, Icy Swim, Volkihar Courtyard, Bone Pile, Snow Lake[SETUP GUIDE OPTIONS x3]Show Secondary, Show new Forgotten Vale/Skyrim map markers(x2), Show Wilderness Caches(x9)===================================================================================================================================================ATLAS DRAGONBORN v1.1 – Core mod – May 16 2014===================================================================================================================================================85 new map markers addedRequires Skyrim v1.9.32 and the Dragonborn DLCEverything is enabled except Gem Geodes and Hidden PeaksLocations can be configured using the Setup Guide in the Riverwood TraderPer Hold = Solstheim(x84), Skyrim(x1)[SECONDARY x40]Spiky Grass Island, The Ever-Abandoned Ship, Waterfall and Grazing Netch, Mudcrab Tidal Pool, Riekling Chest,The Fisherman’s Haul, Reikling Barrel Hoard, Horker Iceberg, White Ridge Barrow Hut, Forgotten Spoils, Desolate Hunter’s Camp, Shrine of Zenithar, Dragon Mound(x2), Giant Nirnroot Island, Reikling Outpost Island, Lurker Ambush(x3), Temple of Miraak Secret Exit, Driftwood Isle, Isle of Basalt, Reavers Folly, Bloodskal Corpse, Shrine of Kynareth, Condcinder Cave Exit, Miners Lament, Spider Nest(x2), Hrodulf’s Last Stand, Gold Miners Floodgate, Dunmeri Camp, Spriggan Grove, Ashfallow Reaver Camp, Impact Crater(x2), Bloodied Grave, Dusty the Silt Rider, Basalt Causeway, Miner Immolation[EXTRAS x38]Coldcinder Cave, Fahlbthar Grand Hall, White Ridge Sanctum, Oslaf’s Garden, Severin Manor, The Retching Netch, Great Hall, Raven Rock Mine, Northern Maiden(x2), Shamans Hut, Tel Mithryn Kitchen, Tel Mithryn Steward, Telvanni Wizards Tower, Alor’s House, Glover the Blacksmith, Ienth’s Farm, Baldour the Blacksmith, Tel Mithryn Apothecary, Daedric Temple, Harstrad River, Iggnir River, Islid River, Lake Fjalding, Damp Chest, Docked Wreckage, Dragon Offerings, Sunken Boat, Sunken Chest, Dead Explorer, Expired Riekling, Explorer Remains, Feast of the Hoppers, Hillside Gains, Missing Cargo, Shoreline Massacre, Slippery Slope, Tel Mithryn Graveyard, Waterfall Chest, Wild Plunder[SETUP GUIDE OPTIONS x3]Show Secondary, Show Gem Geodes(x7), Show Hidden Peaks(x4)===================================================================================================================================================ATLAS HEARTHFIRE v1.0 – Core mod – Dec 09 2012===================================================================================================================================================Requires Skyrim v1.9.32 and the Hearthfire DLCChanges the player built home icons to match all other player homes from Atlas Map MarkersAlways backup your save games and INI files before trying new mods or edits.As of 1.7 almost all locations are enabled from the start. You will need to use the Setup Guide to reconfigure some locations.CORE ATLAS MODSJust overwrite the old files and your done. Your current discoveries will not be effected.CORE TO LEGENDARYRequires a new game or clean save free of Atlas modsCore mods and the optional Legendary version are not compatibleHOWJaxonz Map Markers (SSE Port) - Nexus Mods
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Symbian 5th Mobile Atlas Creator(MOBAC) 1.9.1 Welcome to Mobile Atlas Creator Mobile Atlas Creator (formerly known as TrekBuddy Atlas Creator) is an open source (GPL) program which creates offline atlases for GPS handhelds and cell phone applications like TrekBuddy, AndNav and other Android and WindowsCE based applications. For the full list of supported applications please see the features section. Additionally individual maps can be exported as one large PNG image with calibration MAP file for OziExplorer. As source for an offline atlas Mobile Atlas Creator can use a large number of different online maps such as OpenStreetMap and other online map providers. You will notice that the list of map sources is not very long - especially compared to older versions of MOBAC. This is because a large number of map sources had to be removed in April 2011 (MOBAC 1.9 beta 2). The details are explained in the forum. FeaturesCreate offline atlases for a large number of different (mobile) applications and GPS handhelds: AFTrack (Symbian)AlpineQuest (Android)AndNav (Android)BackCountry Navigator (Android)Big Planet Tracks SQLite format (Android)CacheBox (Windows Mobile)CachewolfGarmin Custom Map - KMZ (GPS handhelds)Glopus (Pocket PC)Google EarthGPS Sport TrackerMagellan RMP (GPS handhelds) & VantagePoint Maplorer (Windows CE/Windows Mobile)Maverick (Android)Mobile Trail Explorer (J2ME) - single tiles and MTECache fileNaviComputer (Windows Mobile)nfComPass (WinCE, WinMobile, WinXP)OruxMaps (Android)OsmAndOsmdroid (Android)OSMtracker (Windows Mobile/Pocket PC)OziExplorer (single 24bit PNG image with calibration (MAP) filePathAway (Windows Mobile)RMaps SQLite (Android)[Nokia] Sports TrackerTouratech QV (Windows software, commercial)TrekBuddy (J2ME, Android)TwoNav / CompeGPSu-bloxand others Prepare atlases consisting of multiple layers, different map sources map resolutions (zoom levels)...Save and load your favorite atlas compilation as profile to/from fileMerge different layers using Drag & DropCreate map tiles using custom size and image format (PNG/JPG)Fast download of map tiles using simultaneous multithreaded download (number of threads configurable)Downloaded tiles are cached locally - avoids multiple downloads of same map tilesDownload only updated tiles - use locally cached tiles otherwiseFull support for network connections via HTTP proxy Requirements Mobile Atlas Creator is written in Java and runs therefore on a large number of platforms: Windows, Linux, Mac OS X,... As a Java program Mobile Atlas Creator requires Java RuntimeComments
TO CREATE A CLEAN SAVELoad your game, and move to a location away from any map markers and outside of Riverwood Trader. Save and exit the game. Not quicksave. Deactivate any Atlas mods you installed and remove any ESPs from your Data folder and remove all Atlas scripts. Load the save you just created and save it again in a new slot. Install Legendary and enable in your mod manager. Load the save and play, you will need to rediscover all locations.INSTALLATIONNEXUS MOD MANAGERPreferred methodSee Nexus Mod Manager Notes belowMANUALCopy the chosen .ESP files to your Skyrim/Data/ folderCopy the chosen .PEX files to your Skyrim/Data/Scripts/ folderCopy the chosen map.SWF file to your Skyrim/Data/Interface/Exported/ folderOverwrite all old files if asked.Make sure the EPS’s are enabled in the launcher or mod manager. There is no load orderCOMPATIBILITYThese mods should work with most other HUD, quest or compass mods.They only add more map markers to the world map to discover.Mods that add map markers to the same locations are not advised.WORKS WITH THESE MODSA Quality World Map – With Roads by IcePenguinWarburgs 3D Paper World Map by Warburg (optional maps may conflict)Open Cities Skyrim by Arthmoor (use Atlas Open Cities)FAQQ..I have map markers for Blackreach, Soul Cairn or Forgotten Vale on the Skyrim world map.A..Move Atlas down in your load order. You have another mod that edits the world space.Q..Are you going to add MCM menusA..Maybe some day but right now the answer is NOQ..SkyUI gives me an error message when I use the maps with no bottom bars.A..These maps are Not compatible with SkyUI’s map search feature. To use this with SkyUI, go to the SkyUI MCM Menu/Advanced/SWF Version Checking and untick the Map Menu option to disable the warning message.Q..When I open the setup guides, I don’t see any menusA..Make sure you have the scripts properly installedQ..Can I use the modified SkyUI map without using the ESP files? I am using SkyUI.A..Yes. All Atlas files are stand alone mods and do not require any other Atlas file to function.Q..When I fast travel to a new location within a city, I end up in some weird world with no buildings.A..You installed the incorrect version for the Open Cities mod. Reinstall Atlas to fix.===================================================================================================================================================NEXUS MOD MANAGER NOTES===================================================================================================================================================NMM is terrible with version numbers and will often tell people they need to update the mods when none are available. The only file that will always
2025-04-19Be correct is Atlas Map Markers. All of the other files will always show as needing an update unless they are the same version number. This is a problem with NMM, it does not check the versions of the files, only the mod version. As long as the version shown in the “Name” and “Version” columns is the same, you are fine. The “Latest Version” column will always show the version for the latest Atlas Map Markers only. When NMM asks to Upgrade, I select “No” then “Yes to All”. I don’t use NMM and can only help so much with a tool I don’t use.===================================================================================================================================================OPEN CITIES NOTES===================================================================================================================================================Both Atlas Map Markers(AMM) and Atlas Open Cities(AOC) share the same file name. This will allow you try or switch to AOC and not loose everything you had discovered. Only the locations within the 5 major cities will change. Just open up the Setup Guide and select the locations you want to repopulate the cities with. If you dont want to use AOC, you can switch back to AMM your discoveries will still be intact.Existing Open Cities(OCS) users can just load AOC before OCS and begin exploring.
2025-04-04Whiterun patches - For EEk's Beautiful Whiterun by EvilEyedKyoInitially only:EEk's Beautiful Whiterun + Jk's Skyrim + Dawn of Skyrim (dir cut) WDBH patchMore pending if that works.WDBH Reborn Moon and Star Patch (ESPFE)For Moon and Star by Gan Xingba WDBH Reborn - Mystic Condenser Patch {ESPFE}For Mystic Condenser SE by Dave0523 WDBH Reborn Atlas Map Markers SE MCM Patch (ESPFE)For Atlas Map Markers SE - Updated with MCM by Kronixx and kryptopyrWDBH Reborn - Skald's Mail Patch (ESPFE)For Skald's Mail by Alistair Rodryk WDBH Reborn - Warbird's Whiterun Metropolis PatchFor Warbird's Whiterun Metropolis by WarbirdWDBH Reborn - YAWTO Mixed Patch (ESPFE)andWDBH Reborn - YAWTO Aspens - Lexy's patch (ESPFE)For YAWTO - Yet Another Whiterun Tree Overhaul by zDasMany thanks to the above authors for permission.Patches at other mods - Many thanks to the authors for patching.Willybach's Whiterun by WillybachPatch available from Willybach here.Legacy of the Dragonborn - Player Homes Displays by gutmawPatch available from gutmaw here.Patches for Arthmoor mods. I have followed the patching directions on the mod pages as best I could, but, if there are any issues with these patches existing, I will remove them. WDBH Reborn – Alternate Start Patch (ESPFE)For Alternate Start – Live another Life by ArthmoorWDBH Reborn – Provincial Courier Patch (ESPFE) - Open Cities aware.Works with both old and new versions, as patch file only moves a single mailbox, and is clean of other records. Checked in SSEDIT.For Provincial Courier Service by Arthmoor (Hosted Externally at "AFK mods")WDBH Reborn – Open Cities Patch (BETA) * Please read Wind District Breezehome Reborn: Use of Open Cities patch. (BETA) Article under Articles Tab.For Open Cites Skyrim - SSE by Arthmoor (Hosted Externally at "AFK mods")Add on for Wind District - Reborn that places a raised bed garden on the ramp behind. Find it Here.CompatibilityWind District Breezehome - Reborn is incompatible with anything that alters Breezehome, or Carlotta Vici’s House. Load this mod after mods that affect them if you must. Incompatible with anything that tries to alter the interior lighting of Breezehome. Use a mod version that does not affect player homes if using ELFX or similar mods.Wind District Breezehome – Reborn Also makes a minor alteration to Tamriel cell 4,0 just a bit outside the northwest wall “corner” of Whiterun. This may cause some conflict, but most major Whiterun edits affect the eastern side of the city exterior, next to the road.Eek’s Noble Whiterun Door - Recommended if you are using Noble Skyrim for best effect. Load Before this mod or any city mods. It defines doors, so must be placed before them to work. Used in the shots, and really helps give Whiterun a living look.With such a dramatic change to the location
2025-04-08Are included in the installer, which should detect if the patch is needed or not. ▪ 3D Trees and Plants - Modifies the scale, position, and quantity of many trees and plants to make the new models work better with my changes ▪ Aemer's Refuge - Integrates the architectural changes made to the Hall of the Arch-Mage ▪ Arcanum - A New Age of Magic - Tweaks the position of the new crafting station to suit OCW's new architecture ▪ Armor and Clothing Extension - Resolves minor conflicts ▪ Artifacts - The Tournament of the Ten Bloods - Tweaks the position of added elements to suit OCW's new architecture ▪ Atlas Map Markers - (Port by Slaterman) Eliminates redundant map markers and adds AMM style Map Markers based on OCW additions ▪ Atlas Map Markers SE - (Port by kryptopyr) See above ▪ Audio Overhaul for Skyrim - Ensures Compatibility ▪ BadGremlin's Collection - Complete version. Ensures Compatibility. ▪ Better Spell Learning - Adds research book to player room furnishing enable parent ▪ Black Mage Armor - Removes one dagger case to make room for BMA's chest ▪ Blacksmith Forge Water Fix - Implements the Forge Water Fix to the new forge in the Midden ▪ Book Covers Skyrim - Re-positions a floating book ▪ College Modifications - Ensures that with enough lockpicking or pickpocket skill, you can rob the Arch-Mage ▪ Cutting Room Floor - Integrates CRF content with OCW. ▪ Dynamic Firewood Stacks - Resolves conflicts ▪ Enhanced
2025-04-21Atlas Map Markers for Skyrim Blackreach Dawnguard and Dragonborn FEATURES Over 700 new map markers to discover, 470 Skyrim + 130 Dawnguard + 80 Dragonborn + 26 Blackreach! Shrines, Shops, Dungeon Exits, Innkeepers, Important Places, Ore Mines, Farms, Wilderness, Lost Books, Khajiit Caravans, Player Homes, Temples, Treasure Map Loot, Waterways, Markets, Lumber Mills, Dragon Mounds, Easter Eggs, Secrets============================================================================================================================FEATURES – OVER 700 NEW MAP MARKERS FOR EXISTING LOCATIONS============================================================================================================================Over 470 locations in Skyrim. Discover hard to find Skill Books, Camps, Dungeon Exits and Places of Importance and more.Over 130 locations for Dawnguard with world maps of Soul Cairn and Forgotten Vale and you can fast travel in both areas.Over 25 locations in Blackreach with a world map and fast travel in the areaOver 80 locations for Dragonborn. Includes Gem Geodes.The Official Prima Skyrim Legendary Game Guide was the primary resource of information, Lore friendly location names.All locations are enabled and ready to discover by default. (see the lists below)Locations can be configured using the setup guides found in the Riverwood Trader, Millions of possible combinations.Locations can be displayed as Default, Undiscovered, Discovered or they can be Removed.Each location will appear on the compass when you are within range of it like normal.20 quest related locations (in bold) that only appear when Skyrim calls for it.All ore mines have their ore type inserted into the mine names. Example…Gloombound Ebony Mine.Adds hours of extra game play for Skyrim adventurers by marking some of the most unique locations in Skyrim.Discover treasure map loot, shrines, unique items, wilderness loot, farms, caves, ore mines and so much more.Optional Support Mods including map menus with smaller, evenly sized icons, Special version for SkyUI users.New Legendary version that combines the 5 core Atlas mods together into One ESP file.All files are stand alone mods, they are not dependent on each other.============================================================================================================================DESCRIPTION============================================================================================================================Exploration is a huge part of Skyrim and there are many locations that can be hard to find and easy to miss. These modshelp by adding map markers to hundreds of locations. I only added the map markers to these areas. All areas are part ofthe standard game and the DLC’s. It will help you find treasure maps, shrines, dragon mounds, campsites, animal dens,burial sites, skill books and lots of unique locations scattered across Skyrim. None of these locations are inside,they are all outside in the open world. It will not add the icons to the map until you
2025-04-19